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Quests

Echo Weaver quests

Checked 2026-10-18 · version 1.0.0.65 · patch notes

Main chain

Published walkthroughs use three early quest titles: Escape the Assembly, Explore the Church, and Fixing the Lake Pumphouse. After those, the goals become nodes — Quarry, Spillway, Depths — and then the final loom. “Break the cycle” is a community name for the escape, not a store-page title. Steps live on the area pages. This table is the index.

QuestGiver / placeWhat you leave withPage
Escape the AssemblyOpening / Intermind1254 and the glaive/walkthrough/escape-the-assembly/
Explore the ChurchCathedral sideRevelation of Nexus prompt, prison exit/walkthrough/explore-the-church/
Fixing the Lake PumphouseVos / ElymerePower, old church door, supplies box/walkthrough/lake-pumphouse/
Quarry / Spillway / DepthsNode doorsThree links for the loom/walkthrough/cathedral-depths/
Final loopGreat LoomEnding choice/walkthrough/the-final-loop/

NPC lines

Seven side lines have their own flags. Ivo’s seeds, Vos’s box, Tetsa’s Recall, Nova’s quiz, Verrik’s two bells, Zaramondus’s maps, and the Town Recluse. Better With Friends tracks the set. Patch 1.0.0.64 stopped the Town Recluse from being spoiled early, and it made Ivo’s achievement pop when the act completes. Read the NPC pages before you chase a checkmark on an old save.

Timed plinths and the piece collections (health, time, heal-strength) are not NPC quests. They are on the collectibles page. Shops do not sell quest skips.

Echo Weaver official screenshot of the Weaver moving through a hand-painted ruin
Official Steam screenshot, app 2184080. Checked 2026-10-18.
Echo Weaver official screenshot of a settlement path and distant structures
Official Steam screenshot, app 2184080. Checked 2026-10-18.

Sources checked 2026-10-18