1.0.0.65 — 17 October 2026
The announcement adds Ivo dialogue about when to wait, widens the acceptable area for the final action, gives an extra minute after activating the final sequence, and improves the early route to the reservoir. It also attempts a boot crash fix for specific graphics cards, fixes Tetsa blip spots counting for leads and achievements, addresses a grapple tutorial overlay issue, improves Anchor Node Jurat handling, prevents an incorrect Ivo glaive/seed interaction, fixes Ivo dialogue and Verrik’s Lower Chapel escape trigger, restores lighting in the first tutorial loop, and makes a final-sequence pickup easier to see.
Other changes include hiding an NPC shortcut during the final sequence, repeating Vos’s “lake fixed” lead when appropriate, adjusting grapple points and camera behavior, adding final-sequence guidance effects, making pipes clearer, easing the optional Prison Cell 1 platforming, changing jump feel, balancing audio, and adding multiple out-of-bounds and null-reference safeguards.
1.0.0.64 — 13 October 2026, “Day 6 Hotifx”
The title spells “Hotifx” with the extra i. Confirmed changes: Pacifist achievement handling after incidental kills, rebinding issues, NPC leads closing early, Town Recluse knowledge appearing too soon, Ivo dialogue at the end of his quest, a Prison Block plinth timer nerf, Ivo’s achievement timing, improved visibility in the upper dark room, and optional achievements appearing when credits begin.
1.0.0.63 — 12 October 2026, Balance Patch #1
This build improves the west-lake tutorial route, adds angled-platform teaching at Anchor Node Jurat, gates the Quarry top run, improves Anchor Node Vera teaching, rebalances the Anchor Node Mercy route, nerfs the Depths prayer statue, adds a dive valve to a sky fast-travel exit, moves NPC shortcut leads, adds Z and Ivo map markers, and fixes a growing map-open delay among other issues.
1.0.0.61 and launch
1.0.0.61 on 9 October fixes music stacking, adds a loading null check, stops credits repeating after a reset, fixes a glaive drop into a late area, prevents existing music in “No Music” spots, corrects map area labels, and restores early reveal ripple effects. 1.0.0.60 on 8 October fixes launch-day music behavior and loading around the far-west mid-game area. The 8 October release announcement and 21 July release-date announcement are also in the official news feed.